Yes, I know there are a bazillion other great updates to Cinema 4D R18 - such as Weight Painting, new Knife Tools, Inverse Ambient Occlusion, the ability to save cache files externally and many more - but I’m going to stick to the features that I think stand out. Keep in mind that I am using Cinema 4D Studio R18 for this review, so if you don’t have Studio, some of the features might not be available in your version. For instance, I am going to touch on some of the MoGraph toolset updates, and those are only inside the Studio and Broadcast versions. Finally, while you should use a super powerful workstation to get the smoothest and most robust experience when using Cinema 4D R18, I am using a tablet that uses a quad core Intel i7 3.1GHz processor, 8GB of RAM and an Intel Iris graphics 6100 GPU.
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